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Dota 2 7.41f — winners & losers, by the numbers

7.41f, shipped September 15, 2026, is a broad balance letter patch: roughly 40 heroes and 16 items touched. The through-line is a nerf wave aimed at the 7.41e winners — Treant Protector, Bounty Hunter, Spectre, Lifestealer, Earth Spirit, Shadow Fiend, Lina, Keeper of the Light and Winter Wyvern all lose something — alongside cost hikes on late-game items (Octarine Core, Daedalus, Heart of Tarrasque) and lifesteal trims (Satanic, Mask of Madness). The buff list is short: Anti-Mage, Batrider, Chen, Disruptor, Mars, Ursa and Warlock. Measured win-rate movement lands on this page as post-patch matches accumulate.

Going into 7.41f — where the patch targets stood

Win rates measured across patch 7.41e in the Batru warehouse (ranked matches through September 15, 2026, all skill brackets) — the baseline every 7.41f change will be measured against.

Hero7.41fEntering win rateMatchesWhat changed
Treant Protectornerfed49.6%1,301,602Base Int -3; Leech Seed now costs 35 mana with damage-to-heal rescaled 20% flat to 10/15/20/25%; Living Armor minimum block halved 20 to 10; tree-invisibility linger halved
Bounty Hunternerfed53.0%2,012,014Track gold cut hard: self bonus 130/225/320 to 80/160/240, allies 50/90/130 to 40/80/120; shared-vision talent pushed from level 20 to 25
Spectrenerfed54.3%3,330,154Desolate per-level damage growth halved: 23 + 2/level to 23.5 + 1.5/level
Lifestealernerfed53.0%3,949,239Rage cooldown +1s at every rank; Infest scepter enemy duration 5s to 4s; level-10 movement-speed talent +20 to +15
Earth Spiritnerfed49.1%2,007,927Base attack speed -5; Stone Remnant charge growth slowed (max 14 to 13); level-20/25 talents reshuffled
Shadow Fiendnerfed48.4%5,634,126Necromastery reworked to scale much slower per level; Shadowraze bonus damage per soul 3 to 2
Linanerfed49.6%5,535,697Base Int 30 to 28; Fiery Soul attack-speed stacks 8/16/24/32 to 7/14/21/28 and duration 18s to 16s
Anti-Magebuffed49.8%3,014,589Mana Break burned-mana-as-damage 60% to 65%
Marsbuffed47.1%1,175,713Base armor +1

Change summaries condensed from the official 7.41f patch notes: dota2.com/patches/7.41f.

Move this data into a draft

Test a draft under the current meta

Run any ten-hero draft and get a calibrated win probability. The model retrains on a weekly gated cycle, so new-patch matches enter its data as they accumulate — not on day 0.

Open the win predictor

Win rates from ranked matches collected by the Batru data pipeline (all skill brackets). Movement below the sample gate is deliberately not shown — thin windows produce noise, not news. Updated 2026-09-15.