How Alchemist and Bane perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Alchemist and Bane win 47.94% of ranked matches when playing on the same team, over 1,721 matches.
Setting up a full Unstable Concoction is the main idea here. Bane can use Fiend's Grip to hold a target completely still, giving Alchemist a free, max-duration stun to follow up. This creates a very long lockdown chain on a single hero, which is great for securing pickoffs and making space. Nightmare can also be a reliable save for Alchemist if he gets caught farming a dangerous lane. The issue is that this plan is almost entirely single-target. Against lineups with multiple dangerous cores or strong save heroes, the combo loses its impact. Since Alchemist's main objective is often to out-farm the enemy, this kill-focused synergy doesn't always align with his core strategy.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.54% | 119 |
| Crusader & Archon | 43.23% | 303 |
| Legend & Ancient | 42.59% | 216 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.94% | ▲ +0.4pp | 1,721 |
| 7.41d | 47.54% | ▼ -0.7pp | 24,858 |
| 7.41c | 48.20% | ▼ -4.3pp | 13,064 |
| 7.41b | 52.49% | — | 19,990 |
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Data updated Aug 17, 2026.