
Bane in Dota 2 7.41e: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
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Bane is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Bane is strongest in Divine & Immortal games, winning 52.36% (#21 of 127 heroes), but drops to 48.06% (#85) in Crusader & Archon.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #60 of 127 | 49.37% | 3.84% | 4,219 |
| Crusader & Archon | #85 of 127 | 48.06% | 3.74% | 10,026 |
| Legend & Ancient | #61 of 127 | 50.29% | 3.82% | 8,241 |
| Divine & Immortal | #21 of 127 | 52.36% | 5.02% | 3,917 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Bane is winning 49.00% of 7,183 ranked matches in patch 7.41e, down 1.0pp from 7.41d.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41e | 49.00% | ▼ -1.0pp | 4.12% | 7,183 |
| 7.41d | 49.95% | ▲ +0.0pp | 3.90% | 961,740 |
| 7.41c | 49.91% | ▲ +0.4pp | 3.09% | 424,074 |
| 7.41b | 49.54% | ▼ -0.1pp | 2.72% | 383,100 |
| 7.41a | 49.59% | ▼ -0.1pp | 2.78% | 158,950 |
| 7.41 | 49.66% | — | 2.93% | 26,568 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Bane is a lane bully and single-target lockdown support whose Fiend's Grip and Nightmare remove one hero from a fight entirely. He's strongest into immobile casters and farm-reliant mids — Tinker, Mars and Nature's Prophet all get disabled out of the game at the worst moment. Bane is weakest into heroes that ignore single-target control: Naga Siren Songs through his setup, while Spectre and Lycan bring too many bodies and illusions for one Grip to matter. Draft tip: take Bane to neutralize a key enemy core; avoid him as your only disable into illusion or summon-heavy drafts.
| Hero | Win Rate | Matches |
|---|---|---|
64.54% | 141 | |
60.85% | 235 | |
59.63% | 218 | |
59.25% | 319 | |
57.83% | 230 | |
57.60% | 125 | |
57.29% | 199 | |
57.14% | 224 |
| Hero | Win Rate | Matches |
|---|---|---|
39.29% | 112 | |
39.89% | 178 | |
40.30% | 464 | |
40.80% | 174 | |
41.90% | 179 | |
42.45% | 106 | |
42.69% | 1,054 | |
43.42% | 456 |
Bane's Fiend's Grip is a full-channel disable — he wants partners who turn 'one hero locked out of the fight' into a kill or a won fight. He synergizes with tanky front-liners and burst follow-up: Tidehunter and Wraith King hold the line while Bane removes their priority target, and Spectre or Meepo convert the man-advantage into a wipe. Bane is the 'delete their carry, then 5v4' button — pair him with a team that can punish the 5v4.
| Hero | Win Rate | Matches |
|---|---|---|
59.48% | 269 | |
58.41% | 113 | |
58.09% | 136 | |
55.56% | 117 | |
55.13% | 234 | |
54.84% | 124 | |
54.69% | 128 | |
54.57% | 416 |
Data updated Aug 9, 2026.