
Bane in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
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Bane is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Bane is strongest in Divine & Immortal games, winning 50.64% (#56 of 127 heroes), but drops to 46.61% (#96) in Herald & Guardian.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #96 of 127 | 46.61% | 4.03% | 5,814 |
| Crusader & Archon | #75 of 127 | 49.06% | 3.80% | 17,062 |
| Legend & Ancient | #67 of 127 | 49.64% | 3.78% | 17,404 |
| Divine & Immortal | #56 of 127 | 50.64% | 4.98% | 7,196 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Bane is winning 49.04% of 126,686 ranked matches in patch 7.41f, down 0.6pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 49.04% | ▼ -0.6pp | 3.75% | 126,686 |
| 7.41e | 49.62% | ▼ -0.3pp | 3.98% | 1,186,170 |
| 7.41d | 49.93% | ▲ +0.0pp | 3.92% | 1,161,694 |
| 7.41c | 49.91% | ▲ +0.4pp | 3.09% | 424,074 |
| 7.41b | 49.54% | ▼ -0.1pp | 2.72% | 383,100 |
| 7.41a | 49.59% | — | 2.78% | 158,950 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Bane is a lane bully and single-target lockdown support whose Fiend's Grip and Nightmare remove one hero from a fight entirely. He's strongest into immobile casters and farm-reliant mids — Tinker, Mars and Nature's Prophet all get disabled out of the game at the worst moment. Bane is weakest into heroes that ignore single-target control: Naga Siren Songs through his setup, while Spectre and Lycan bring too many bodies and illusions for one Grip to matter. Draft tip: take Bane to neutralize a key enemy core; avoid him as your only disable into illusion or summon-heavy drafts.
57.84% | 472 | |
55.71% | 10,492 | |
55.65% | 6,079 | |
55.56% | 3,148 | |
55.16% | 2,130 | |
54.74% | 2,826 | |
54.64% | 3,384 | |
54.16% | 1,813 |
41.11% | 1,535 | |
43.05% | 7,545 | |
44.45% | 1,523 | |
44.53% | 8,902 | |
44.69% | 7,159 | |
45.05% | 2,746 | |
45.09% | 3,347 | |
45.17% | 3,642 |
Bane's Fiend's Grip is a full-channel disable — he wants partners who turn 'one hero locked out of the fight' into a kill or a won fight. He synergizes with tanky front-liners and burst follow-up: Tidehunter and Wraith King hold the line while Bane removes their priority target, and Spectre or Meepo convert the man-advantage into a wipe. Bane is the 'delete their carry, then 5v4' button — pair him with a team that can punish the 5v4.
55.06% | 6,983 | |
53.45% | 8,154 | |
53.29% | 5,819 | |
53.10% | 3,149 | |
52.54% | 1,241 | |
52.25% | 6,404 | |
52.17% | 4,531 | |
52.16% | 2,552 |
Data updated Sep 23, 2026.