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Bane

Bane — Dota 2 7.41f Counters, Synergies & Win Rate

Bane in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.

Bane was nerfed in patch 7.41f. The numbers below are measured on 7.41f — see the full 7.41f winners & losers.
Tier rank
#88
Win rate
48.54%
Pick rate
3.16%
Matches
838,233
Patch 7.41f168,621 matches last 14d▲ +0.1pp vs prior 14d· data through 2026-11-10

Early vs late game: in ranked games that end before 34 minutes, Bane's team wins 45.9%; in games of 47+ minutes, 51.4% (+5.5 pp, #31 of 127 by late-game edge; 24% of Bane games last 47+ minutes; model estimate). Late & early game heroes →

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Bane by rank bracket

Bane is strongest in Divine & Immortal games, winning 51.45% (#34 of 127 heroes), but drops to 43.33% (#123) in Herald & Guardian.

BracketTier RankWin RatePick RateMatches
Herald & Guardian#123 of 12643.33%2.85%914
Crusader & Archon#94 of 12747.41%2.54%3,438
Legend & Ancient#79 of 12748.91%2.39%4,183
Divine & Immortal#34 of 12751.45%3.11%1,621

Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.

Bane win rate by patch

Bane is winning 48.54% of 838,233 ranked matches in patch 7.41f, down 1.1pp from 7.41e.

PatchWin RateChangePick RateMatches
7.41f48.54%▼ -1.1pp3.16%838,233
7.41e49.62%▼ -0.3pp3.98%1,186,170
7.41d49.93%▲ +0.0pp3.92%1,161,694
7.41c49.91%▲ +0.4pp3.09%424,074
7.41b49.54%▼ -0.1pp2.72%383,100
7.41a49.59%—2.78%158,950

Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.

Bane counters & matchups

Bane is a lane bully and single-target lockdown support whose Fiend's Grip and Nightmare remove one hero from a fight entirely. He's strongest into immobile casters and farm-reliant mids — Tinker, Mars and Nature's Prophet all get disabled out of the game at the worst moment. Bane is weakest into heroes that ignore single-target control: Naga Siren Songs through his setup, while Spectre and Lycan bring too many bodies and illusions for one Grip to matter. Draft tip: take Bane to neutralize a key enemy core; avoid him as your only disable into illusion or summon-heavy drafts.

Strong against

Shadow FiendShadow Fiend
55.00%
48,414
Nature's ProphetNature's Prophet
54.06%
40,778
KezKez
53.79%
18,991
PangolierPangolier
53.73%
14,643
TinyTiny
53.38%
22,636
Shadow DemonShadow Demon
53.27%
11,592
MorphlingMorphling
53.27%
17,208
Monkey KingMonkey King
53.18%
23,264

Struggles against

Wraith KingWraith King
42.44%
51,267
MeepoMeepo
43.20%
10,593
SpectreSpectre
44.06%
41,991
Chaos KnightChaos Knight
44.25%
21,695
Phantom LancerPhantom Lancer
44.29%
56,982
Spirit BreakerSpirit Breaker
44.77%
68,099
VisageVisage
44.84%
9,499
AbaddonAbaddon
45.60%
18,213
All Bane counters →

Bane synergies

Bane's Fiend's Grip is a full-channel disable — he wants partners who turn 'one hero locked out of the fight' into a kill or a won fight. He synergizes with tanky front-liners and burst follow-up: Tidehunter and Wraith King hold the line while Bane removes their priority target, and Spectre or Meepo convert the man-advantage into a wipe. Bane is the 'delete their carry, then 5v4' button — pair him with a team that can punish the 5v4.

Best teammates

Wraith KingWraith King
53.79%
47,246
DawnbreakerDawnbreaker
52.02%
36,346
Phantom LancerPhantom Lancer
51.99%
52,290
SvenSven
51.66%
42,492
SpectreSpectre
51.63%
37,875
Witch DoctorWitch Doctor
51.30%
32,113
Dragon KnightDragon Knight
51.17%
45,137
LichLich
51.17%
21,266
All Bane synergies →

Data updated Nov 10, 2026.