How Ancient Apparition and Bloodseeker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ancient Apparition and Bloodseeker win 54.18% of ranked matches when playing on the same team, over 3,769 matches.
Picking these two heroes together is often a bet on capitalizing on long-distance opportunities. Ancient Apparition’s Ice Blast can drop an enemy’s health low from anywhere on the map, which in turn can activate Bloodseeker’s Thirst. This provides vision and a massive speed boost for Bloodseeker to hunt a target he otherwise might not have seen. The heal prevention from Ice Blast is also a key factor, as it makes it much harder for the hunted target to be saved by an ally or their own regeneration before Bloodseeker can close the gap and secure the kill.
This dynamic tends to create global pressure rather than dominate a single lane. A successful cross-map Ice Blast can suddenly turn into a gank, forcing opponents to play safer when at low health, even under their own towers. The whole plan, however, depends on Ancient Apparition landing his ultimate and on the target lacking an immediate escape like a Teleport Scroll. If the Ice Blast misses, or if Bloodseeker can’t reach the target in time, the synergy doesn't offer much else. The heroes often have different ideas about positioning in a full teamfight, which can limit their direct cooperation.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 57.45% | 322 |
| Crusader & Archon | 53.64% | 604 |
| Legend & Ancient | 52.05% | 292 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 54.18% | ▲ +1.1pp | 3,769 |
| 7.41d | 53.10% | ▲ +1.3pp | 43,882 |
| 7.41c | 51.76% | ▲ +0.1pp | 18,510 |
| 7.41b | 51.64% | — | 20,924 |
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Data updated Aug 17, 2026.