
Also known as: AA
Ancient Apparition (AA) in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
Early vs late game: in ranked games that end before 34 minutes, Ancient Apparition's team wins 47.9%; in games of 47+ minutes, 52.3% (+4.3 pp, #36 of 127 by late-game edge; 30% of Ancient Apparition games last 47+ minutes; model estimate). Late & early game heroes →
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Ancient Apparition is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Ancient Apparition is strongest in Herald & Guardian games, winning 52.85% (#16 of 126 heroes), but drops to 49.70% (#68) in Divine & Immortal.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #16 of 126 | 52.85% | 7.71% | 2,471 |
| Crusader & Archon | #24 of 127 | 51.75% | 8.25% | 11,180 |
| Legend & Ancient | #41 of 127 | 51.06% | 8.16% | 14,289 |
| Divine & Immortal | #68 of 127 | 49.70% | 6.13% | 3,195 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Ancient Apparition is winning 51.21% of 1,987,176 ranked matches in patch 7.41f, down 0.5pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 51.21% | ▼ -0.5pp | 7.48% | 1,987,176 |
| 7.41e | 51.71% | ▲ +0.6pp | 6.71% | 1,997,459 |
| 7.41d | 51.12% | ▲ +0.6pp | 6.71% | 1,988,989 |
| 7.41c | 50.52% | ▲ +0.7pp | 6.13% | 840,512 |
| 7.41b | 49.78% | ▼ -0.1pp | 6.32% | 889,658 |
| 7.41a | 49.91% | — | 7.10% | 406,290 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Ancient Apparition is a global caster whose Ice Blast caps healing and executes low-HP heroes from across the map, backed by Cold Feet and Chilling Touch. He hard-counters regen-reliant heroes — Huskar, whose entire kit is healing, simply dies to Ice Blast's anti-heal. He also beats immobile casters like Timbersaw and Gyrocopter. AA is countered by illusions and scalers his single nuke can't handle: Spectre, Phantom Lancer and Wraith King out-body or out-tank him. Draft tip: AA is a premium anti-heal pick into sustain/regen drafts (Huskar, Necro, lifesteal); he's weaker into illusion and hard-carry comps.
60.32% | 49,379 | |
58.50% | 103,653 | |
57.43% | 5,140 | |
57.13% | 50,459 | |
56.62% | 26,913 | |
56.30% | 44,935 | |
56.28% | 39,311 | |
56.25% | 93,613 |
44.80% | 139,174 | |
45.28% | 116,507 | |
45.92% | 116,905 | |
46.03% | 109,494 | |
46.34% | 45,076 | |
46.57% | 21,898 | |
46.88% | 65,758 | |
47.70% | 16,721 |
Ancient Apparition's Ice Blast anti-heal + global execute pairs with any carry who wants to close out wounded enemies — he removes their ability to heal back up. He synergizes best with snowball hard-carries: Spectre and Wraith King finish whatever AA chills and caps, while Meepo bursts the no-heal targets. Give AA a kill-hungry core and his anti-heal turns every chunked enemy into a dead one.
58.53% | 134,264 | |
56.00% | 116,843 | |
55.51% | 100,243 | |
54.99% | 124,758 | |
54.76% | 55,775 | |
54.75% | 17,305 | |
54.71% | 214,912 | |
54.46% | 146,998 |
Data updated Nov 10, 2026.