How Ancient Apparition and Death Prophet perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ancient Apparition and Death Prophet win 50.67% of ranked matches when playing on the same team, over 3,422 matches.
Controlling the map often comes down to using big ultimate cooldowns, but these two heroes can have different ideas about when and where that should happen. Death Prophet wants to group up with Exorcism to force down towers and fight five-on-five. Ancient Apparition, however, can contribute globally with Ice Blast and doesn't need to be part of that initial push. This can create a split focus, where one hero is committed to a major objective while the other is looking for opportunities elsewhere. While Ice Vortex does amplify Death Prophet's magic damage, their core game plans don't always overlap, which can slow the team's tempo.
During a teamfight, the combo often needs another hero's help to really shine. Death Prophet can run at the enemy with her ultimate, but without a strong setup stun, targets can scatter. This forces the Ancient Apparition player to choose between hitting a specific fleeing enemy with Ice Blast or trying to land it on the main group fighting DP. The abilities don't actively work against each other, but they don't provide the lockdown or instant setup that makes for a truly coordinated assault. It puts a lot of pressure on your team to have other sources of control.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.09% | 235 |
| Crusader & Archon | 51.30% | 423 |
| Legend & Ancient | 51.68% | 327 |
| Divine & Immortal | 50.00% | 122 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.67% | ▲ +2.2pp | 3,422 |
| 7.41d | 48.46% | ▲ +0.5pp | 38,559 |
| 7.41c | 47.92% | ▲ +1.0pp | 17,830 |
| 7.41b | 46.91% | — | 18,519 |
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Data updated Aug 17, 2026.