How Ancient Apparition and Lion perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ancient Apparition and Lion win 51.26% of ranked matches when playing on the same team, over 15,026 matches.
Setting up a Cold Feet stun with Lion’s disables seems obvious, but it’s less consistent than it looks. An Earth Spike or Hex can hold a target in place for Ancient Apparition’s stun to land, creating a long lockdown window. Lion can then follow up with Finger of Death, sometimes amplified by Ice Vortex. The problem is that both heroes are incredibly fragile and use up their entire kit for this one sequence. If the target survives or has a friend nearby, both supports are left with no escapes and long cooldowns, making them easy return kills.
This trade-off defines their partnership across the game. Early on, they can secure a kill but will often crumble if the enemy lane fights back effectively. Later, their combined burst with Ice Blast and Finger of Death is great for picking off one key target before a fight. However, they provide very little utility beyond that single-target elimination. They don't push waves, offer no saves for their cores, and can both be deleted instantly if an enemy initiator gets the jump on them. The success of the combo depends entirely on landing that first kill cleanly.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.77% | 742 |
| Crusader & Archon | 51.50% | 2,196 |
| Legend & Ancient | 47.50% | 1,817 |
| Divine & Immortal | 47.77% | 404 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.26% | ▲ +0.6pp | 15,026 |
| 7.41d | 50.63% | ▼ -0.9pp | 161,233 |
| 7.41c | 51.54% | ▲ +1.6pp | 73,902 |
| 7.41b | 49.94% | — | 72,153 |
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Data updated Aug 17, 2026.