How Ancient Apparition and Venomancer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ancient Apparition and Venomancer win 48.83% of ranked matches when playing on the same team, over 469 matches.
Winning a big teamfight with this pair can feel awkward. Both Ancient Apparition and Venomancer want to apply huge, area-of-effect damage over a long duration. The main issue is that neither hero brings the reliable stuns or lockdown needed to force enemies to sit and take that damage. While Ice Blast stops healing and Poison Nova eats through health pools, opponents can often walk away before the damage becomes lethal. You end up with a lot of slow, ticking damage that doesn't confirm kills effectively. The lineup often lacks the burst or control to finish what these two start, making their contributions feel redundant rather than complementary.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.22% | 227 |
| Crusader & Archon | 46.30% | 527 |
| Legend & Ancient | 48.28% | 348 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.83% | ▲ +1.4pp | 469 |
| 7.41d | 47.41% | ▲ +1.3pp | 47,090 |
| 7.41c | 46.08% | ▲ +0.3pp | 23,198 |
| 7.41b | 45.83% | — | 32,580 |
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Data updated Aug 11, 2026.