How Anti-Mage and Lion perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Anti-Mage and Lion win 48.45% of ranked matches when playing on the same team, over 41,099 matches.
The idea of Lion's Mana Drain setting up a big Mana Void for Anti-Mage is rarely as effective as it sounds. Mana Drain is a slow channel that forces Lion to expose himself, which clashes with Anti-Mage's fast-paced, in-and-out fighting style. Anti-Mage wants to Blink on a target, secure the kill, and escape; he can’t afford to wait for Lion to whittle down an enemy’s mana pool. Since Anti-Mage is already burning mana with his own attacks, the specific contribution from Mana Drain is often redundant. Their core abilities simply operate on conflicting timetables.
Across the game, this tempo difference often means the two heroes play on opposite sides of the map. Anti-Mage is focused on farming and split-pushing to hit his item timings, while Lion is typically looking to create pressure with his team and secure kills using his lockdown. While a Hex can certainly hold someone in place for Anti-Mage to kill, this is true for any carry. The duo lacks a way to accelerate Anti-Mage's farm or provide a strong defensive save for him when he gets caught out. They can secure kills together, but they don't solve each other's fundamental problems.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.84% | 2,801 |
| Crusader & Archon | 46.42% | 6,978 |
| Legend & Ancient | 45.77% | 4,708 |
| Divine & Immortal | 44.55% | 1,120 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.45% | ▼ -0.6pp | 41,099 |
| 7.41d | 49.04% | ▼ -0.1pp | 485,885 |
| 7.41c | 49.09% | ▲ +0.2pp | 226,922 |
| 7.41b | 48.87% | — | 208,724 |
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Data updated Aug 17, 2026.