
Also known as: AM, WEI
Anti-Mage (AM, WEI) in Dota 2 7.41e: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
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Anti-Mage is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Anti-Mage is strongest in Herald & Guardian games, winning 49.95% (#50 of 127 heroes), but drops to 48.33% (#87) in Legend & Ancient.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #50 of 127 | 49.95% | 14.18% | 15,595 |
| Crusader & Archon | #74 of 127 | 48.80% | 13.55% | 36,349 |
| Legend & Ancient | #87 of 127 | 48.33% | 10.93% | 23,603 |
| Divine & Immortal | #89 of 127 | 48.41% | 8.28% | 6,465 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Anti-Mage is winning 49.02% of 21,124 ranked matches in patch 7.41e, down 0.7pp from 7.41d.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41e | 49.02% | ▼ -0.7pp | 12.13% | 21,124 |
| 7.41d | 49.77% | ▲ +0.9pp | 12.72% | 3,136,353 |
| 7.41c | 48.84% | 0.0pp | 11.94% | 1,637,460 |
| 7.41b | 48.84% | ▼ -0.3pp | 11.35% | 1,597,921 |
| 7.41a | 49.15% | ▲ +3.3pp | 11.24% | 642,743 |
| 7.41 | 45.88% | — | 10.51% | 95,401 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Anti-Mage is a farm-hungry carry who blinks around the map and burns enemy mana with Mana Break. He punishes mana-reliant cores hardest — his best matchups are heroes whose power lives in their mana pool, like Medusa, Tinker and Nature's Prophet, which Mana Void and Mana Break drain and punish. Where Anti-Mage falls apart is into early lockdown and pure-damage tanks: Meepo's clones swarm him, Axe's Berserker's Call ignores Blink, and Bloodseeker hunts him down — all stop his snowball before he comes online. Draft tip: pick Anti-Mage into greedy magic-damage line-ups; avoid him into Axe, Meepo, or any early-game gank squad that can end the game before he is farmed.
| Hero | Win Rate | Matches |
|---|---|---|
66.47% | 507 | |
64.00% | 150 | |
62.89% | 830 | |
58.83% | 736 | |
58.21% | 615 | |
57.94% | 214 | |
57.80% | 481 | |
57.40% | 331 |
| Hero | Win Rate | Matches |
|---|---|---|
35.63% | 247 | |
40.17% | 351 | |
40.70% | 489 | |
41.79% | 1,486 | |
42.07% | 618 | |
42.11% | 171 | |
42.12% | 292 | |
42.68% | 1,495 |
Anti-Mage wants partners who buy him time to farm and who turn his late-game blink-in into a kill. He pairs best with second hard-carries like Wraith King and Spectre that share the 'survive to late game' plan and overwhelm once items come online. Axe is a classic enabler: his Berserker's Call locks targets in place so Anti-Mage's Mana Void lands on a full-mana hero for maximum burst. Round it out with a pocket healer/saver like Lich to protect him through the dangerous early window.
| Hero | Win Rate | Matches |
|---|---|---|
56.96% | 316 | |
56.52% | 345 | |
56.00% | 575 | |
55.61% | 196 | |
54.58% | 1,625 | |
54.55% | 154 | |
54.34% | 944 | |
54.26% | 1,561 |
Data updated Aug 9, 2026.