How Anti-Mage and Clockwerk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Anti-Mage and Clockwerk win 48.90% of ranked matches when playing on the same team, over 4,941 matches.
Hooking a target into Cogs creates a perfect lockdown, but the ideal follow-up is often missing. For much of the game, Anti-Mage is busy farming and split-pushing, unable to join the aggressive plays Clockwerk wants to make across the map. The control is excellent, but Clockwerk lacks the solo damage to convert it into a kill on his own. There's also some awkward overlap, as both Mana Break and Power Cogs drain mana from a trapped enemy. This redundancy means the team is often missing another type of disable or burst damage that could better complement the initial catch.
The game plan for this pair tends to clash. Clockwerk hits his stride in the mid-game, looking for ganks to create space and control the map. Anti-Mage, however, needs that time to hit his item timings and actively avoids teamfights. This dynamic can force the rest of the team to play defensively as a group of four for a long stretch. If they manage to survive until Anti-Mage is farmed, Clockwerk's ability to isolate a key target is useful. By that stage, however, the game might already be out of reach, or different abilities might have provided more value in getting there.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 54.47% | 246 |
| Crusader & Archon | 46.31% | 758 |
| Legend & Ancient | 48.24% | 653 |
| Divine & Immortal | 48.48% | 231 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.90% | ▲ +0.1pp | 4,941 |
| 7.41d | 48.84% | ▲ +0.3pp | 66,607 |
| 7.41c | 48.57% | ▲ +0.6pp | 32,994 |
| 7.41b | 47.99% | — | 21,471 |
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Data updated Aug 17, 2026.