How Arc Warden and Hoodwink perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Arc Warden and Hoodwink win 51.11% of ranked matches when playing on the same team, over 5,203 matches.
Setting up a kill with Hoodwink's Bushwhack can be tricky, and Arc Warden doesn't offer a simple solution. The slow from Flux or a well-placed Spark Wraith can give Hoodwink a slightly better window to land her stun, but it's not a guaranteed lockdown, as it still requires trees and enemy mis-steps. Beyond this loose setup, their kits don't really interact. Magnetic Field can protect Hoodwink from ranged attackers during a fight, but their damage types and timings don't amplify each other in a meaningful way. They mostly play their own separate games during a gank.
Across the game, this pairing often results in two heroes who want to do the same thing: control space from a safe distance. Both Arc Warden and Hoodwink excel at poking towers and defending high ground, especially with a Tempest Double available. The issue is that neither hero wants to be the primary initiator or the frontline presence. If the rest of the team can provide that, they can be effective. But if the team lacks a way to start fights, they can feel passive and struggle to convert their map pressure into decisive victories, leading to very inconsistent outcomes.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.11% | 397 |
| Crusader & Archon | 49.44% | 898 |
| Legend & Ancient | 51.89% | 609 |
| Divine & Immortal | 51.83% | 191 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.11% | ▲ +1.9pp | 5,203 |
| 7.41d | 49.26% | ▲ +0.4pp | 58,834 |
| 7.41c | 48.84% | ▼ -0.3pp | 25,112 |
| 7.41b | 49.13% | — | 24,884 |
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Data updated Aug 17, 2026.