
Also known as: Arc, ZET, AW
Arc Warden (Arc) in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
Early vs late game: in ranked games that end before 34 minutes, Arc Warden's team wins 47.5%; in games of 47+ minutes, 54.4% (+6.9 pp, #26 of 127 by late-game edge; 23% of Arc Warden games last 47+ minutes; model estimate). Late & early game heroes →
Move this data into a draft
Arc Warden is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Arc Warden is strongest in Crusader & Archon games, winning 52.59% (#12 of 127 heroes), but drops to 50.58% (#50) in Legend & Ancient.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #42 of 126 | 50.76% | 4.30% | 1,635 |
| Crusader & Archon | #12 of 127 | 52.59% | 4.37% | 6,992 |
| Legend & Ancient | #50 of 127 | 50.58% | 3.83% | 7,888 |
| Divine & Immortal | #23 of 127 | 52.18% | 3.84% | 2,342 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Arc Warden is winning 51.31% of 1,243,161 ranked matches in patch 7.41f, down 0.5pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 51.31% | ▼ -0.5pp | 4.88% | 1,243,161 |
| 7.41e | 51.85% | ▲ +1.7pp | 4.07% | 1,211,058 |
| 7.41d | 50.13% | ▲ +0.7pp | 3.65% | 1,081,842 |
| 7.41c | 49.43% | ▲ +0.9pp | 3.11% | 426,000 |
| 7.41b | 48.50% | ▼ -1.9pp | 3.30% | 464,708 |
| 7.41a | 50.41% | — | 4.05% | 231,444 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Arc Warden is a split-push carry whose Tempest Double clones him for double the items, while Spark Wraith and Flux poke from safety. He out-farms and out-pokes immobile, low-pressure heroes: Tinker, Nature's Prophet and Timbersaw can't catch his clone. Arc is hard-countered by early summon-push and clone-swarm: Broodmother and Lycan end the game before he scales, while Meepo and Spectre out-tempo him. Draft tip: Arc Warden is a late-game split-push monster into slow drafts; he's run over by early-push (Brood, Lycan) and snowball line-ups.
57.88% | 31,054 | |
57.61% | 86,723 | |
57.35% | 56,543 | |
56.80% | 37,726 | |
56.34% | 14,315 | |
56.12% | 18,356 | |
56.08% | 33,629 | |
55.99% | 31,550 |
41.06% | 19,337 | |
42.63% | 27,393 | |
45.59% | 87,245 | |
45.76% | 73,201 | |
46.51% | 11,674 | |
46.70% | 34,925 | |
46.93% | 91,993 | |
47.38% | 29,541 |
Arc Warden is a selfish scaling core, but his Tempest Double and Magnetic Field (attack speed + evasion) reward a team that holds objectives until he's online. He pairs best with durable, tempo-buying cores: Wraith King and Tidehunter hold the fort while Arc farms two sets of items, and Axe forces the fights Arc pokes into. Give Arc Warden a front line that survives to the late game and his double-item carry takes over.
56.59% | 67,566 | |
55.26% | 87,298 | |
55.04% | 58,332 | |
54.99% | 99,941 | |
54.36% | 54,800 | |
54.25% | 91,703 | |
54.12% | 83,725 | |
54.01% | 39,924 |
Data updated Nov 7, 2026.