How Arc Warden and Shadow Fiend perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Arc Warden and Shadow Fiend win 49.15% of ranked matches when playing on the same team, over 5,178 matches.
Pairing two of the greediest farming cores in Dota creates a serious resource problem. Both Arc Warden and Shadow Fiend want to occupy the safest parts of the map to accelerate their farm, with Shadowraze and the Tempest Double clearing waves and jungle camps. This forces them to compete for the same gold, slowing down crucial item timings for both heroes. While Shadow Fiend’s armor reduction can help Arc Warden's right-clicks, it doesn't solve the core issue: neither hero provides the early pressure or control the other needs to farm securely. They are both glass cannons waiting for items, leaving their team vulnerable to early aggression.
This dynamic often leads to a passive game where your team is constantly on the defensive. Enemies can identify this weak timing and group up to take towers or control Roshan, knowing neither core wants to fight before they're ready. The game becomes a race against time for Arc Warden and Shadow Fiend, who have to hope their allies can create enough space for them to come online. More often, the opposing team snowballs off the map control they're given and ends the game before this duo becomes a real threat.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.37% | 399 |
| Crusader & Archon | 50.06% | 867 |
| Legend & Ancient | 52.05% | 659 |
| Divine & Immortal | 51.24% | 242 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.15% | ▲ +1.8pp | 5,178 |
| 7.41d | 47.39% | ▲ +2.0pp | 52,270 |
| 7.41c | 45.34% | ▲ +1.5pp | 18,075 |
| 7.41b | 43.85% | — | 17,670 |
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Data updated Aug 17, 2026.