How Axe and Gyrocopter perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Axe and Gyrocopter win 48.15% of ranked matches when playing on the same team, over 729 matches.
A successful Berserker's Call groups enemies tightly around Axe, which is often a problem for Gyrocopter. As a ranged carry, Gyrocopter wants to deal damage from a safe distance, but the perfect Call clump is usually too dangerous for him to get close to. His Flak Cannon already hits a wide area, so he doesn't gain much from enemies being stacked perfectly on top of his initiator. Axe's primary strength is creating a chaotic brawl, but this is exactly the kind of fight a fragile carry like Gyrocopter wants to avoid. He needs controlled fights, not a messy pile of heroes.
Throughout the game, this duo struggles with positioning. Axe will find a great jump and lock down multiple heroes, but Gyrocopter is forced to either hang back and hit whatever targets are on the fringe, or risk moving into the fray and getting blown up when the taunt ends. An enemy team can usually focus Axe down during his Call and then immediately turn on Gyrocopter, who has no defensive support from his initiator. For this pairing to succeed, it often requires a third hero to provide a secondary frontline or lockdown, bridging the gap between what Axe creates and what Gyrocopter needs.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.58% | 285 |
| Crusader & Archon | 45.73% | 866 |
| Legend & Ancient | 44.99% | 758 |
| Divine & Immortal | 47.09% | 206 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.15% | ▲ +3.0pp | 729 |
| 7.41d | 45.17% | ▼ -2.3pp | 73,166 |
| 7.41c | 47.50% | ▲ +0.8pp | 35,583 |
| 7.41b | 46.72% | — | 37,730 |
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Data updated Aug 11, 2026.