
Also known as: Gyro, Aurel
Gyrocopter (Gyro) in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
Early vs late game: in ranked games that end before 34 minutes, Gyrocopter's team wins 45.4%; in games of 47+ minutes, 47.1% (+1.7 pp, #47 of 127 by late-game edge; 24% of Gyrocopter games last 47+ minutes; model estimate). Late & early game heroes →
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Gyrocopter is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Gyrocopter is strongest in Legend & Ancient games, winning 47.23% (#98 of 127 heroes), but drops to 46.21% (#115) in Divine & Immortal.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #99 of 126 | 46.21% | 3.26% | 1,043 |
| Crusader & Archon | #101 of 127 | 46.72% | 3.92% | 5,304 |
| Legend & Ancient | #98 of 127 | 47.23% | 4.41% | 7,716 |
| Divine & Immortal | #115 of 127 | 46.21% | 4.61% | 2,400 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Gyrocopter is winning 46.86% of 1,020,087 ranked matches in patch 7.41f, up 1.4pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 46.86% | ▲ +1.4pp | 3.84% | 1,020,087 |
| 7.41e | 45.47% | ▲ +2.6pp | 2.85% | 847,546 |
| 7.41d | 42.84% | ▼ -1.5pp | 3.22% | 953,495 |
| 7.41c | 44.29% | ▼ -0.1pp | 3.13% | 428,955 |
| 7.41b | 44.35% | ▼ -1.3pp | 3.55% | 499,944 |
| 7.41a | 45.64% | — | 3.97% | 226,981 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Gyrocopter is an AoE carry whose Flak Cannon hits everything around him, with Rocket Barrage and Call Down for burst. He shreds summon armies and clumped fighters: Chen's creep flock, Beastmaster's units and Timbersaw all melt to Flak. Gyro is hard-countered by tanks and scalers who out-last his mid-game: Spectre out-scales and reflects, Wraith King out-tanks, and Tidehunter or Lifestealer survive his AoE. Draft tip: Gyrocopter is a devastating teamfight carry into clumped drafts; he's weaker into spread-out, tanky hard-carries (Spectre, WK) that out-scale his Flak window.
53.49% | 50,949 | |
52.64% | 26,698 | |
52.55% | 20,061 | |
52.34% | 28,001 | |
52.26% | 12,314 | |
52.13% | 8,086 | |
52.01% | 24,472 | |
51.87% | 51,529 |
41.59% | 63,408 | |
42.55% | 58,568 | |
42.84% | 46,950 | |
43.30% | 98,150 | |
43.31% | 59,415 | |
43.56% | 72,937 | |
43.60% | 10,098 | |
43.67% | 67,962 |
Gyrocopter's Flak Cannon punishes grouped enemies — he wants AoE setup that clumps and locks them in his radius. He pairs best with durable front-liners who hold the fight inside his Flak radius: Spectre and Wraith King anchor extended brawls while Gyro shreds from behind, and Juggernaut or Lifestealer dive the backline he's mowing down. Give Gyro a front line that keeps the fight clumped and standing, and his Flak + Call Down erases teamfights.
52.97% | 56,981 | |
51.53% | 73,179 | |
51.47% | 37,686 | |
50.69% | 41,692 | |
50.63% | 28,604 | |
50.44% | 51,839 | |
50.14% | 42,875 | |
50.12% | 60,539 |
Data updated Nov 10, 2026.