How Axe and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Axe and Tinker win 45.65% of ranked matches when playing on the same team, over 1,264 matches.
Drafting both Axe and Tinker creates a fundamental tension in how your team wants to play the map. Axe wants to group up with a Blink Dagger and force fights, using Berserker's Call to lock down key targets for his team to burst. He needs allies nearby to capitalize on his initiations. Tinker, however, excels by playing away from his team, using Rearm to apply constant pressure across all three lanes. When Axe finds a perfect jump, Tinker is often on the opposite side of the map and can't contribute. This forces the team to either fight as four around Axe or fail to use his initiations at all.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.74% | 552 |
| Crusader & Archon | 49.13% | 1,439 |
| Legend & Ancient | 45.87% | 1,162 |
| Divine & Immortal | 48.63% | 401 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.65% | ▼ -4.7pp | 1,264 |
| 7.41d | 50.31% | ▼ -0.6pp | 117,450 |
| 7.41c | 50.93% | ▲ +1.0pp | 56,967 |
| 7.41b | 49.89% | — | 45,225 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 11, 2026.