
Also known as: Boush
Tinker (Boush) in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
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Tinker is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Tinker is strongest in Divine & Immortal games, winning 48.55% (#82 of 127 heroes), but drops to 42.73% (#123) in Herald & Guardian.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #123 of 127 | 42.73% | 4.77% | 6,890 |
| Crusader & Archon | #123 of 127 | 43.44% | 4.58% | 20,578 |
| Legend & Ancient | #99 of 127 | 46.86% | 4.49% | 20,675 |
| Divine & Immortal | #82 of 127 | 48.55% | 4.75% | 6,863 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Tinker is winning 46.48% of 170,717 ranked matches in patch 7.41f, down 0.4pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 46.48% | ▼ -0.4pp | 5.05% | 170,717 |
| 7.41e | 46.85% | ▲ +0.1pp | 4.97% | 1,481,344 |
| 7.41d | 46.78% | ▲ +0.1pp | 5.06% | 1,499,225 |
| 7.41c | 46.67% | ▲ +0.4pp | 4.88% | 668,776 |
| 7.41b | 46.31% | ▲ +2.7pp | 4.30% | 605,455 |
| 7.41a | 43.60% | — | 4.26% | 243,691 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Tinker is a spell-spam nuker whose Rearm resets Laser and Missiles for relentless burst and global pressure with Defense Matrix and travel. He is fragile and demanding, and a wide range of heroes dismantle him — he's especially vulnerable to spell-immunity, mana-burn, and gap-closers: Lifestealer Rages through everything, Nyx Assassin burns his mana and reflects, and Spectre or Wraith King reach or out-tank him. He fares best into immobile, mana-reliant drafts that can't punish his fragility. Draft tip: Tinker is a high-skill, high-risk pick — best into slow, immobile line-ups, and a liability into Lifestealer, Nyx, Anti-Mage, and any hard-dive comp.
53.64% | 4,103 | |
53.31% | 16,429 | |
52.40% | 8,276 | |
51.56% | 5,002 | |
51.55% | 3,348 | |
51.11% | 4,619 | |
50.69% | 2,896 | |
50.54% | 2,495 |
41.54% | 11,986 | |
41.92% | 4,103 | |
42.00% | 12,095 | |
42.02% | 6,880 | |
42.42% | 14,583 | |
42.47% | 13,893 | |
42.53% | 1,841 | |
42.79% | 4,824 |
Tinker offers global nuke pressure and Defense Matrix shields, but he's fragile and selfish — he needs front line, lockdown, and a carry to convert his poke. His best pairings are scaling and illusion cores: Spectre, Phantom Lancer and Wraith King provide the durable threat he lacks. Treat Tinker as a poke and utility piece behind a strong front line rather than a primary win condition.
51.71% | 9,284 | |
51.38% | 11,109 | |
50.76% | 11,744 | |
50.61% | 14,026 | |
50.60% | 7,543 | |
50.60% | 4,071 |
Data updated Sep 23, 2026.