How Bane and Bloodseeker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Bloodseeker win 49.54% of ranked matches when playing on the same team, over 2,196 matches.
Setting up a kill with Fiend's Grip looks like a free meal for an allied Bloodseeker, but the execution can be tricky. On paper, Bane holds an enemy down, their health drops, and Thirst gives Bloodseeker vision and movement speed to arrive and secure the kill. The problem is that Fiend's Grip is a channeled spell, and any stray stun from a second enemy will break it. If Bane can't complete the disable, the target frequently survives. This combo relies heavily on isolating one hero or having your team counter-initiate to protect Bane. Without that protection, Bloodseeker often doesn't get the clean setup he needs, making the partnership less consistent than it appears.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.50% | 202 |
| Crusader & Archon | 52.40% | 334 |
| Legend & Ancient | 58.33% | 168 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.54% | ▼ -2.0pp | 2,196 |
| 7.41d | 51.55% | ▲ +1.8pp | 25,703 |
| 7.41c | 49.75% | ▲ +0.7pp | 10,321 |
| 7.41b | 49.08% | — | 9,753 |
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Data updated Aug 17, 2026.