How Bane and Bounty Hunter perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Bounty Hunter win 54.26% of ranked matches when playing on the same team, over 223 matches.
Setting up a kill with Nightmare can be awkward for a Bounty Hunter, whose Jinada hit will wake the target and often end the setup prematurely. Both heroes excel at isolating a single enemy, but they don't combine their skills to create an overwhelming advantage. Bane's Fiend's Grip provides a long lockdown, yet Bounty Hunter’s own damage output isn't always enough to finish the job alone before the victim's team can respond. While applying Track to a disabled target is useful for the gold and vision, the lane pairing itself doesn't offer a strong damage combo. They both want to accomplish the same thing—a solo pickoff—but they do so in ways that don't directly amplify each other's strengths.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 46.23% | 212 |
| Legend & Ancient | 52.32% | 151 |
| Divine & Immortal | 51.49% | 101 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 54.26% | ▲ +4.3pp | 223 |
| 7.41d | 49.96% | ▲ +1.9pp | 18,459 |
| 7.41c | 48.08% | ▲ +2.9pp | 7,760 |
| 7.41b | 45.14% | — | 7,076 |
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Data updated Aug 11, 2026.