How Bane and Death Prophet perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Death Prophet win 48.59% of ranked matches when playing on the same team, over 1,986 matches.
Setting up a kill with Fiend's Grip for Death Prophet's Exorcism sounds straightforward, but in practice, it can be an awkward use of their abilities. Bane’s ultimate provides so much lockdown that the target is often dead anyway with a little help, making a full Exorcism on them overkill. The real strength of Death Prophet’s ultimate is having the ghosts swarm multiple enemies in a chaotic teamfight, not focusing them all on one hero who is already disabled. Committing both of these long-cooldown spells to a single pick-off can leave the team exposed and without key tools for the bigger fight that follows, which is where this pairing can struggle to find its footing.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.51% | 129 |
| Crusader & Archon | 47.48% | 238 |
| Legend & Ancient | 49.14% | 232 |
| Divine & Immortal | 56.73% | 104 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.59% | ▲ +0.9pp | 1,986 |
| 7.41d | 47.74% | ▼ -0.5pp | 22,420 |
| 7.41c | 48.23% | ▲ +0.1pp | 9,718 |
| 7.41b | 48.14% | — | 8,692 |
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Data updated Aug 17, 2026.