How Bane and Hoodwink perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Hoodwink win 46.37% of ranked matches when playing on the same team, over 3,429 matches.
Setting up a Sharpshooter on a target held by Fiend's Grip seems like a free kill, but the reality is often less clean. Committing both ultimates to delete one hero can be inefficient, especially when the enemy team has saves or can interrupt either channel. Both Bane and Hoodwink are stationary and vulnerable while using these spells, making them easy targets for the rest of the opposing team. This single-target focus means the pair can struggle to contribute once that initial burst is used. Against teams that group up or have multiple threats, their combined impact feels a bit one-dimensional and doesn't always translate into winning a full teamfight.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.65% | 181 |
| Crusader & Archon | 44.70% | 481 |
| Legend & Ancient | 43.25% | 400 |
| Divine & Immortal | 49.74% | 193 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.37% | ▼ -0.7pp | 3,429 |
| 7.41d | 47.11% | ▼ -0.7pp | 36,719 |
| 7.41c | 47.81% | ▼ -1.5pp | 15,695 |
| 7.41b | 49.32% | — | 12,795 |
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Data updated Aug 17, 2026.