How Bane and Jakiro perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Jakiro win 49.06% of ranked matches when playing on the same team, over 265 matches.
Picking both of these heroes often forces them into support roles where their abilities clash. Bane wants to lock down a single enemy with Fiend's Grip, but this single-target control doesn't really help Jakiro land a multi-hero Ice Path or Macropyre. The setup potential with Nightmare is also very clumsy, as Jakiro's spells have slow animations or damage-over-time effects that can easily break the sleep prematurely. Instead of combining their strengths, Bane and Jakiro end up offering redundant forms of control that don't build on each other, often leaving fights feeling uncoordinated and lacking focus on a single objective.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.67% | 150 |
| Crusader & Archon | 41.16% | 345 |
| Legend & Ancient | 48.26% | 230 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.06% | ▲ +1.9pp | 265 |
| 7.41d | 47.13% | ▲ +1.4pp | 30,257 |
| 7.41c | 45.71% | ▲ +1.0pp | 9,757 |
| 7.41b | 44.68% | — | 10,293 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 11, 2026.