How Bane and Keeper of the Light perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Keeper of the Light win 53.09% of ranked matches when playing on the same team, over 3,176 matches.
Coordinating Fiend's Grip with a full Illuminate channel can be awkward. Both heroes are stuck in place, often layering control on a single target when the rest of the enemy team is free to act. This anti-synergy extends to Bane's other spells, as a stray Illuminate wave can easily break a crucial Nightmare setup on a secondary target. While Keeper of the Light can offer some much-needed mana with Chakra Magic, their overall game plans don't mesh well. Both are fragile, backline casters who need protection and good positioning to be effective. When paired, they can leave their team feeling vulnerable and lacking a strong front-to-back teamfight presence, forcing them into a more reactive and scattered playstyle.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 44.05% | 168 |
| Crusader & Archon | 48.74% | 396 |
| Legend & Ancient | 54.57% | 361 |
| Divine & Immortal | 61.84% | 228 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.09% | ▲ +2.2pp | 3,176 |
| 7.41d | 50.86% | ▲ +1.2pp | 32,164 |
| 7.41c | 49.66% | ▲ +1.8pp | 10,117 |
| 7.41b | 47.89% | — | 9,340 |
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Data updated Aug 17, 2026.