How Bane and Meepo perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Meepo win 50.43% of ranked matches when playing on the same team, over 117 matches.
Taking over the map and securing an early Roshan is much safer when Meepo has a Bane on his team. A successful gank is almost guaranteed. Bane's Fiend's Grip provides an incredibly long lockdown, giving Meepo and all his clones plenty of time to Poof in for the burst damage. Even Nightmare can be enough to set up a full surround with Earthbinds. This lets Meepo play aggressively, farming the enemy jungle and starving them of resources, which accelerates his key item timings. With Bane ready to disable anyone who tries to contest, Meepo can take objectives freely and snowball the game out of control.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 53.78% | 119 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.43% | ▼ -1.7pp | 117 |
| 7.41d | 52.14% | ▲ +0.9pp | 9,460 |
| 7.41c | 51.24% | ▲ +0.7pp | 4,059 |
| 7.41b | 50.53% | — | 4,651 |
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Data updated Aug 11, 2026.