How Bane and Muerta perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Muerta win 48.45% of ranked matches when playing on the same team, over 1,841 matches.
Locking a target down with Fiend's Grip feels like the perfect setup for Muerta to unleash damage. The main issue is that both heroes are dealing magical damage during this window. Bane's ultimate channels out magical damage, and Muerta’s attacks during Pierce the Veil are also converted to magical. This makes it straightforward for opponents to itemize against the combination. A single Glimmer Cape or an early Pipe of Insight can severely dampen the kill potential, allowing the target to survive the lockdown. While Bane provides fantastic single-target control, pairing him with Muerta focuses too much of their threat into one damage type that the enemy can easily build to resist.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 47.81% | 228 |
| Legend & Ancient | 43.72% | 215 |
| Divine & Immortal | 46.53% | 101 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.45% | ▲ +1.4pp | 1,841 |
| 7.41d | 47.01% | ▼ -1.5pp | 24,990 |
| 7.41c | 48.48% | ▼ -0.4pp | 11,265 |
| 7.41b | 48.88% | — | 10,513 |
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Data updated Aug 17, 2026.