How Bane and Pangolier perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Pangolier win 44.82% of ranked matches when playing on the same team, over 1,805 matches.
Setting up a Rolling Thunder with Fiend's Grip can be the duo's entire game plan. Bane provides the long, single-target lockdown that allows Pangolier to perfectly aim his ultimate and chain his stuns on a priority target. This lets them isolate and burst down an enemy hero before a fight properly breaks out. The whole sequence depends on two long cooldowns and perfect positioning, however. If Bane's channel is broken or if the enemy team saves the gripped target, the play falls apart completely. Outside of that specific interaction, Bane and Pangolier's kits don't offer each other much, making their success together very conditional on executing that one combo.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 43.37% | 196 |
| Legend & Ancient | 45.92% | 233 |
| Divine & Immortal | 51.55% | 161 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.82% | ▼ -2.5pp | 1,805 |
| 7.41d | 47.27% | ▼ -1.6pp | 21,653 |
| 7.41c | 48.87% | ▼ -2.1pp | 14,182 |
| 7.41b | 50.93% | — | 15,210 |
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Data updated Aug 17, 2026.