How Bane and Clockwerk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Clockwerk win 48.35% of ranked matches when playing on the same team, over 1,241 matches.
Getting caught by Clockwerk's Hookshot is already bad, but having a Bane on his team makes it much harder to survive. The Cogs create a perfect cage for Bane to walk up and apply Fiend's Grip without any trouble. This combination offers a very long, very safe lockdown on a single target, which is great for securing pickoffs before a fight starts. However, it invests two major ultimates into killing one hero. If the target has a way to survive or gets saved by their team, both Clockwerk and Bane are left with much less to contribute for a while, which can make a larger teamfight difficult.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 43.33% | 150 |
| Legend & Ancient | 48.44% | 128 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.35% | ▼ -0.8pp | 1,241 |
| 7.41d | 49.16% | ▼ -2.1pp | 16,350 |
| 7.41c | 51.28% | ▲ +1.2pp | 7,051 |
| 7.41b | 50.04% | — | 4,534 |
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Data updated Aug 17, 2026.