How Bane and Sven perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Sven win 52.13% of ranked matches when playing on the same team, over 3,998 matches.
Taking objectives becomes simpler when one key enemy can be reliably deleted from the fight. Bane’s Fiend's Grip provides the ideal, long-duration lockdown for this purpose, holding a high-priority hero completely still. This gives Sven a stationary target to unload on with God's Strength, usually securing a fast kill and a man advantage. The main issue is how single-minded this plan is. If the enemy team has multiple ways to interrupt Bane's channel or good defensive saves for his target, the whole play can fall apart. This reliance on a single, telegraphed combination keeps the duo from being consistently dominant, as its effectiveness depends heavily on the enemy draft.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 56.35% | 252 |
| Crusader & Archon | 48.23% | 537 |
| Legend & Ancient | 54.12% | 449 |
| Divine & Immortal | 60.75% | 214 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.13% | ▲ +1.0pp | 3,998 |
| 7.41d | 51.09% | ▲ +1.0pp | 37,336 |
| 7.41c | 50.14% | ▼ -0.1pp | 9,503 |
| 7.41b | 50.22% | — | 8,968 |
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Data updated Aug 17, 2026.