How Bane and Templar Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Templar Assassin win 44.40% of ranked matches when playing on the same team, over 268 matches.
Holding a target with Fiend's Grip for a Templar Assassin follow-up sounds simple, but the execution is often clumsy. Bane’s long-duration channel commits him to one spot, frequently for much longer than TA needs to unload her burst damage with Meld. If that initial burst doesn't secure the kill, the situation gets ugly fast. Templar Assassin has no tools to protect a stationary Bane from being interrupted, and his magic damage doesn't complement her physical focus. Both heroes want to excel at picking off a single target, but they lack the means to save each other or control a wider teamfight if that initial assassination attempt fails.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 46.39% | 263 |
| Legend & Ancient | 42.93% | 205 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.40% | ▼ -1.7pp | 268 |
| 7.41d | 46.05% | ▲ +1.3pp | 23,294 |
| 7.41c | 44.79% | ▲ +1.0pp | 8,971 |
| 7.41b | 43.77% | — | 10,272 |
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Data updated Aug 11, 2026.