How Bane and Undying perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bane and Undying win 51.19% of ranked matches when playing on the same team, over 4,847 matches.
Picking Bane and Undying together commits you to a single-target, attrition-based game plan. The upside is clear: Bane can use Fiend's Grip to lock an enemy down, guaranteeing a full duration of Tombstone zombies attacking them. Early in lane, the combination of Decay and Brain Sap can also make trading very difficult for your opponents. The problem is that both heroes are slow and lack ways to clear creep waves quickly. If the enemy team simply groups up, pushes lanes, and has decent area-of-effect spells to clear the zombies, this whole strategy can crumble. This makes the pairing dependent on finding isolated targets and can feel ineffective against a coordinated team.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.18% | 273 |
| Crusader & Archon | 54.06% | 653 |
| Legend & Ancient | 52.01% | 596 |
| Divine & Immortal | 62.70% | 252 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.19% | ▼ -1.1pp | 4,847 |
| 7.41d | 52.28% | ▲ +1.7pp | 45,402 |
| 7.41c | 50.61% | ▲ +1.3pp | 14,020 |
| 7.41b | 49.33% | — | 12,203 |
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Data updated Aug 17, 2026.