How Batrider and Tinker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Batrider and Tinker win 34.72% of ranked matches when playing on the same team, over 72 matches.
Controlling the map becomes a real problem because both of these heroes want to play in the same dangerous areas but for opposite reasons. Tinker needs to occupy a lane and the enemy jungle to farm and apply pressure from a distance. At the same time, Batrider wants to group with his team to smoke into that same jungle to find a pickoff. When Batrider finally lands a good Flaming Lasso, Tinker is usually on the other side of the map and can't contribute his damage. If he does try to teleport in to help, he's often too exposed and becomes the next target. Their core game plans are fundamentally opposed.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 31.07% | 103 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e early | 34.72% | ▼ -6.3pp | 72 |
| 7.41d | 41.06% | ▼ -0.7pp | 9,405 |
| 7.41c | 41.74% | ▼ -4.3pp | 6,044 |
| 7.41b | 46.00% | — | 10,543 |
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Data updated Aug 11, 2026.