How Beastmaster and Earthshaker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Beastmaster and Earthshaker win 46.61% of ranked matches when playing on the same team, over 3,746 matches.
Thinking a long-range Roar is the perfect setup for an Earthshaker seems logical, but it often falls apart. The core issue is that Primal Roar knocks its target and surrounding enemies back. This push actively works against what Earthshaker wants to do. It can ruin the angle for a clean Fissure block and, more importantly, it separates the stunned hero from their team. Earthshaker thrives on finding clumped-up enemies for his Echo Slam, while Beastmaster's signature initiation creates space and isolation. They fundamentally want the enemy team positioned in opposite ways.
This conflict means their teamfights feel disjointed. Beastmaster might find a great pick-off, but the enemy team can often reposition or even save their ally because the follow-up from Earthshaker is so awkward. He is often left holding his ultimate, waiting for a multi-hero setup that Beastmaster's playstyle prevents. If Earthshaker finds his own big initiation, Primal Roar becomes a redundant, single-target stun on an already disabled group, which is a low-impact use of a major cooldown. The two heroes are constantly working at cross-purposes, making it hard to secure clean victories.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.62% | 266 |
| Crusader & Archon | 44.88% | 566 |
| Legend & Ancient | 46.33% | 449 |
| Divine & Immortal | 48.51% | 202 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.61% | ▲ +1.4pp | 3,746 |
| 7.41d | 45.25% | ▲ +0.1pp | 45,115 |
| 7.41c | 45.19% | ▼ -2.5pp | 25,937 |
| 7.41b | 47.73% | — | 51,454 |
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Data updated Aug 17, 2026.