How Beastmaster and Lina perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Beastmaster and Lina win 42.86% of ranked matches when playing on the same team, over 7,545 matches.
Getting caught by a Primal Roar feels scary, but the knockback on its secondary targets often saves your allies from the follow-up. That pushback can move heroes out of range of Lina's Light Strike Array or Dragon Slave, breaking up what should be a simple kill combo. While Beastmaster provides a long stun on one hero, his ultimate actively works against Lina's desire to hit multiple targets with her area-of-effect spells. This means they both bring single-target lockdown, but their kits can clash mechanically when used together in a teamfight, making their combined impact less than the sum of its parts.
This disconnect plays out in mid-game engagements. Beastmaster wants to commit deep with his summons to find a Primal Roar target, but doing so can leave him isolated. When the knockback scatters the enemy team, it gives them space to reposition and punish the overextended Beastmaster after the stun wears off. Lina is forced to choose between using her full combo on the stunned primary target, which is often redundant, or trying to hit the scattered enemies, which is unreliable. Ultimately, their game plans often diverge, with Beastmaster trying to force objectives while Lina needs to find farm.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.17% | 371 |
| Crusader & Archon | 43.17% | 857 |
| Legend & Ancient | 42.74% | 709 |
| Divine & Immortal | 49.73% | 364 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 42.86% | ▼ -0.7pp | 7,545 |
| 7.41d | 43.60% | ▲ +1.2pp | 58,799 |
| 7.41c | 42.42% | ▼ -2.5pp | 28,767 |
| 7.41b | 44.91% | — | 50,480 |
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Data updated Aug 18, 2026.