How Beastmaster and Slardar perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Beastmaster and Slardar win 45.11% of ranked matches when playing on the same team, over 1,175 matches.
Pairing these two initiators seems straightforward, but Beastmaster and Slardar can end up competing for the same job. The plan is usually for Primal Roar to lock down a target, letting Slardar easily apply Corrosive Haze and get to work. However, while Primal Roar stuns its main target, it also pushes all other nearby enemies away. This scattering effect often works against Slardar, who wants to dive into the enemy team and land a multi-hero Slithereen Crush. Instead of setting him up, Beastmaster can accidentally push his secondary targets to safety. Both heroes excel at starting a fight on a single person, which leads to some redundancy.
This overlap means that while they're effective at getting pickoffs, they can feel awkward in larger teamfights. A gank on a lone support might go perfectly, but it often requires both ultimates for a single kill, leaving them vulnerable to a counter-initiation. When a full fight breaks out, Slardar is trying to close the gap while the push from Beastmaster's Roar is actively creating space and disrupting his pathing. This slight mechanical clash means that even with good communication, the two heroes don't build on each other's strengths as well as they might appear to on paper.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.86% | 119 |
| Crusader & Archon | 41.99% | 181 |
| Legend & Ancient | 54.55% | 121 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.11% | ▲ +1.1pp | 1,175 |
| 7.41d | 43.98% | ▼ -2.7pp | 17,530 |
| 7.41c | 46.64% | ▼ -2.2pp | 15,135 |
| 7.41b | 48.81% | — | 26,532 |
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Data updated Aug 17, 2026.