How Bounty Hunter and Rubick perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Bounty Hunter and Rubick win 51.57% of ranked matches when playing on the same team, over 6,942 matches.
Controlling the map's economy relies on information, and this pair has a way of generating it. Bounty Hunter’s ability to scout invisibly and apply Track gives Rubick a massive positioning advantage. He knows where to be to land a critical Telekinesis or, more importantly, to stay safe while waiting to steal a game-winning ultimate. The extra gold from successful kills also directly accelerates Rubick's item progression, helping him secure a Blink Dagger or other key mobility tool much earlier than he normally would. This lets him be more active sooner, creating more opportunities for Bounty Hunter to find targets.
The game plan is to roam together and hunt for isolated enemies. A successful gank can lead to Track gold and map control, which can create a snowball effect. The problem is that both heroes are very fragile and contribute little to clearing waves or taking towers. If the enemy team plays defensively and stays grouped, it's difficult for Bounty Hunter and Rubick to find an opening. Without those early kills, their impact dwindles, and they can become a liability against a lineup that pushes hard and forces five-on-five fights where their single-target focus is less effective.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.40% | 347 |
| Crusader & Archon | 52.58% | 1,008 |
| Legend & Ancient | 52.60% | 1,076 |
| Divine & Immortal | 52.69% | 501 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.57% | ▲ +0.5pp | 6,942 |
| 7.41d | 51.12% | ▼ -0.4pp | 85,473 |
| 7.41c | 51.47% | ▲ +0.0pp | 42,377 |
| 7.41b | 51.43% | — | 41,745 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 17, 2026.