How Centaur Warrunner and Phantom Lancer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Centaur Warrunner and Phantom Lancer win 53.17% of ranked matches when playing on the same team, over 10,787 matches.
Picking an initiator to enable a Phantom Lancer carry often comes down to choosing between setup and mobility. Centaur Warrunner offers a straightforward combination of both. Stampede gives the entire team, including all of Phantom Lancer's active illusions, a massive speed boost to run at a specific target from anywhere on the map. This helps PL get on top of elusive backliners he might otherwise struggle to reach. A follow-up Hoof Stomp then provides the area lockdown needed for PL to generate a critical mass of illusions on a priority hero, often securing a kill before the enemy can react.
This pairing really comes online during mid-game teamfights. Centaur Warrunner can lead the charge, forcing enemies to choose between focusing him or the illusion swarm that follows. Phantom Lancer appreciates having a durable frontliner to play behind, using Doppelganger to reposition while Centaur absorbs initial spells. The main goal is to use Stampede to force an engagement on a favorable target and prevent opponents from kiting the carry. The plan can fall apart if Centaur gets chain-disabled before using his ultimate, or if the enemy team has enough area damage to clear the illusions as they spawn.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 54.40% | 489 |
| Crusader & Archon | 49.23% | 1,694 |
| Legend & Ancient | 48.39% | 1,581 |
| Divine & Immortal | 48.61% | 646 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.17% | ▲ +0.7pp | 10,787 |
| 7.41d | 52.48% | ▲ +0.1pp | 82,092 |
| 7.41c | 52.42% | ▲ +1.7pp | 28,104 |
| 7.41b | 50.75% | — | 26,043 |
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Data updated Aug 17, 2026.