How Centaur Warrunner and Tusk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Centaur Warrunner and Tusk win 47.23% of ranked matches when playing on the same team, over 5,255 matches.
Lining up a gank with this duo can feel a bit redundant. Both Centaur Warrunner and Tusk want to be the one starting the fight. Centaur uses Stampede to get his team on top of a target, and Tusk uses Snowball for a similar purpose. When one hero uses their ultimate to initiate, the other's primary tool often becomes less valuable. Their crowd control doesn't combine in a particularly special way either; Tusk’s Ice Shards can sometimes even block Centaur from walking in for a clean Hoof Stomp. They both want to fill the same space as a frontline brawler, which can lead to overlap.
This redundancy often makes the draft feel one-dimensional. While an early lane with both can bully enemies with raw aggression, it can also be easily kited by ranged heroes. Mid-game, the team might lack a true save or a hero who can control fights from a distance. The success of the pair depends heavily on running over the enemy from the start. If opponents manage to spread out and survive the initial charge, both Tusk and Centaur can find themselves out of position without a clear follow-up plan, since they essentially provided the same type of initiation.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 34.64% | 153 |
| Crusader & Archon | 44.68% | 649 |
| Legend & Ancient | 48.82% | 977 |
| Divine & Immortal | 46.53% | 447 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.23% | ▼ -0.5pp | 5,255 |
| 7.41d | 47.68% | ▼ -1.3pp | 41,512 |
| 7.41c | 48.96% | ▲ +3.4pp | 16,287 |
| 7.41b | 45.57% | — | 16,573 |
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Data updated Aug 17, 2026.