How Clinkz and Tiny perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Clinkz and Tiny win 40.50% of ranked matches when playing on the same team, over 321 matches.
Trying to burst down a single hero often feels like overkill with this pair, and not in a good way. Both Clinkz and Tiny excel at unloading huge physical damage on one person very quickly. The issue is that they’re bringing the same solution to the table, making them redundant. Once Clinkz finds a target for Burning Barrage, Tiny is also looking to use his Avalanche combo on someone. This shared damage profile makes it simple for the enemy team to counter both of them with armor items, Ghost Scepters, or a Heaven's Halberd. They lack the varied damage types or widespread control to handle a well-rounded enemy lineup.
As the game progresses, this one-dimensional plan gets exposed. Opponents will group up, denying Clinkz the solo pickoffs he needs to snowball. In a full-blown teamfight, Tiny’s initiation can actually be disruptive. Tossing a target that Clinkz is lining up can move them out of Burning Barrage's path, effectively saving them by accident. Since neither hero offers much sustained control or magic damage, they struggle to create advantages against grouped-up enemies. Their entire strategy relies on catching a single hero out, and if that fails, they don't have a backup plan.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 35.68% | 227 |
| Crusader & Archon | 42.69% | 342 |
| Legend & Ancient | 47.50% | 240 |
| Divine & Immortal | 48.25% | 114 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 40.50% | ▼ -4.1pp | 321 |
| 7.41d | 44.57% | ▼ -1.0pp | 37,412 |
| 7.41c | 45.57% | ▼ -0.9pp | 22,835 |
| 7.41b | 46.49% | — | 25,243 |
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Data updated Aug 11, 2026.