How Crystal Maiden and Storm Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Crystal Maiden and Storm Spirit win 47.05% of ranked matches when playing on the same team, over 11,716 matches.
Gaining global mana from Arcane Aura helps solve Storm Spirit's biggest weakness, allowing him to farm more aggressively with Static Remnant and use Ball Lightning more freely. The problem is that's where the active cooperation ends. Crystal Maiden is a slow, fragile hero who wants to play from the backline. She can't follow Storm's deep dives or add much to his solo kill attempts beyond a single Frostbite from a distance. When Storm Spirit zips into the enemy backline, Crystal Maiden is left far behind, unable to provide the direct support he needs to survive or secure a kill.
This pairing often results in a comfortable laning stage for Storm Spirit but an awkward mid-game. He has all the mana he could want but lacks a partner to set up or follow through on his aggression. Crystal Maiden can contribute a Freezing Field to a larger teamfight if the enemy collapses on her team, but she can't enable the proactive, map-dominating plays Storm wants to make. The two heroes end up playing their own separate games, connected only by the passive mana regeneration, which isn't always enough to create a winning advantage.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.74% | 664 |
| Crusader & Archon | 43.32% | 1,588 |
| Legend & Ancient | 44.29% | 1,314 |
| Divine & Immortal | 43.54% | 480 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.05% | ▼ -1.6pp | 11,716 |
| 7.41d | 48.68% | ▼ -0.7pp | 131,785 |
| 7.41c | 49.34% | ▲ +0.9pp | 63,909 |
| 7.41b | 48.45% | — | 54,548 |
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Data updated Aug 17, 2026.