How Dark Seer and Invoker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dark Seer and Invoker win 51.26% of ranked matches when playing on the same team, over 7,242 matches.
Coordinating a big teamfight combo is the main idea here. Dark Seer's Vacuum is a classic setup tool, pulling enemies together for a follow-up. The hope is that Invoker will be ready with a spell like Cataclysm or Meteor to hit everyone at once. On paper, this is a powerful sequence. However, the timing is very demanding. Invoker has to have the correct spells invoked and be in position, while Dark Seer needs to find the right moment for the pull. A slight miscommunication or delay from either player often results in the whole sequence failing, with the spells hitting nothing.
This high execution burden makes their impact together inconsistent. Smart opponents will anticipate the setup, spreading out to make Vacuum less effective or preparing defensive items to survive the burst. If the signature combo fails, both Dark Seer and Invoker have likely used their most important teamfight spells for very little gain, leaving their team at a disadvantage. While the laning phase can be stable, their success hinges on pulling off these difficult, high-stakes plays, which doesn't happen reliably enough to create a consistent advantage across most games.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.19% | 267 |
| Crusader & Archon | 48.60% | 926 |
| Legend & Ancient | 51.84% | 980 |
| Divine & Immortal | 50.34% | 596 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 51.26% | ▲ +0.8pp | 7,242 |
| 7.41d | 50.48% | ▲ +0.2pp | 64,117 |
| 7.41c | 50.31% | ▼ -1.1pp | 22,630 |
| 7.41b | 51.42% | — | 20,484 |
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Data updated Aug 17, 2026.