
Also known as: KID
Invoker in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
Early vs late game: in ranked games that end before 34 minutes, Invoker's team wins 48.0%; in games of 47+ minutes, 50.3% (+2.3 pp, #44 of 127 by late-game edge; 26% of Invoker games last 47+ minutes; model estimate). Late & early game heroes →
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Invoker is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Invoker is strongest in Divine & Immortal games, winning 52.32% (#21 of 127 heroes), but drops to 50.30% (#52) in Herald & Guardian.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #52 of 126 | 50.30% | 13.10% | 4,195 |
| Crusader & Archon | #52 of 127 | 50.39% | 17.17% | 23,262 |
| Legend & Ancient | #38 of 127 | 51.17% | 21.09% | 36,934 |
| Divine & Immortal | #21 of 127 | 52.32% | 22.43% | 11,685 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Invoker is winning 50.38% of 4,713,795 ranked matches in patch 7.41f, flat vs 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 50.38% | ▲ +0.0pp | 17.74% | 4,713,795 |
| 7.41e | 50.37% | ▼ -0.4pp | 18.55% | 5,523,902 |
| 7.41d | 50.76% | ▼ -0.6pp | 17.60% | 5,218,754 |
| 7.41c | 51.37% | ▼ -0.4pp | 19.73% | 2,706,150 |
| 7.41b | 51.74% | ▲ +5.2pp | 19.04% | 2,680,721 |
| 7.41a | 46.53% | — | 17.59% | 1,006,158 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Invoker is a spell-slinging mid whose ten-spell arsenal — Sun Strike, Tornado-EMP, Chaos Meteor, Cataclysm — can nuke from anywhere and control whole fights. He's strong into immobile heroes his combos catch: Timbersaw, Tinker and Nature's Prophet get comboed down. Invoker is countered by spell-immunity and divers who punish his squishy frame: Lifestealer Rages through his nukes, while Meepo, Riki and Wraith King reach or out-tank him. Draft tip: Invoker is a high-skill teamfight nuker into low-mobility drafts; he's weaker into magic-immune (Lifestealer) and hard-dive line-ups.
58.09% | 297,102 | |
56.41% | 47,969 | |
56.19% | 25,030 | |
55.95% | 114,787 | |
55.74% | 221,762 | |
55.65% | 119,502 | |
55.52% | 121,770 | |
55.16% | 61,629 |
45.23% | 141,296 | |
46.15% | 284,940 | |
46.22% | 297,225 | |
46.86% | 286,569 | |
47.05% | 359,321 | |
47.09% | 54,451 | |
47.18% | 42,760 | |
47.19% | 431,677 |
Invoker brings massive AoE burst (Chaos Meteor + Cataclysm) plus utility (Tornado setup, Forged Spirits) — he wants enemies clumped and locked for his combos. He pairs best with AoE-lock and durable cores: Spectre and Wraith King hold the fight while Invoker nukes, and Lone Druid farms behind his control. Give Invoker a team that groups the enemy and his Meteor-Deafening Blast combo erases teamfights.
56.19% | 273,453 | |
54.34% | 298,980 | |
54.27% | 378,276 | |
53.32% | 156,161 | |
53.32% | 333,754 | |
53.01% | 193,702 | |
52.98% | 217,624 | |
52.97% | 348,673 |
Data updated Nov 10, 2026.