How Death Prophet and Monkey King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Death Prophet and Monkey King win 45.55% of ranked matches when playing on the same team, over 292 matches.
Sharing the map proves difficult for this pairing, as both heroes want to be the center of their team's strategy but in conflicting ways. Death Prophet wants to group as five and run at buildings with Exorcism, creating a slow, deliberate siege that forces the enemy to react. Monkey King, however, thrives on a scattered map where he can use his mobility to find isolated targets and start fights on his own terms. When the team commits to Death Prophet's push, Monkey King loses the space he needs to make surprise plays, and if he tries to play his own game, her siege lacks the support it needs to succeed.
This tension often results in a disjointed mid-game. The team is either stuck in a five-man group where Monkey King feels ineffective, or they’re split up trying to enable both heroes, which makes them vulnerable to being picked off. The enemy team can capitalize by either grouping up to overpower the siege or spreading out to punish the lack of coordination. This usually means that one of the two cores, either Monkey King or Death Prophet, fails to hit their critical item timings, leading to lost fights and a lack of map control.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 37.38% | 206 |
| Crusader & Archon | 41.99% | 281 |
| Legend & Ancient | 39.81% | 216 |
| Divine & Immortal | 49.02% | 102 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.55% | ▲ +3.7pp | 292 |
| 7.41d | 41.86% | ▼ -0.8pp | 32,331 |
| 7.41c | 42.65% | ▼ -1.6pp | 22,825 |
| 7.41b | 44.23% | — | 28,707 |
Move this data into a draft
Both heroes start on Radiant. Fill the remaining slots to test this pairing inside a complete draft and get next-pick recommendations.
Data updated Aug 11, 2026.