
Also known as: MK, Sun Wukong
Monkey King (MK, Sun Wukong) in Dota 2 7.41f: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
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Monkey King is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Monkey King is strongest in Divine & Immortal games, winning 45.24% (#115 of 127 heroes), but drops to 42.89% (#121) in Herald & Guardian.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #121 of 127 | 42.89% | 5.81% | 8,386 |
| Crusader & Archon | #117 of 127 | 44.00% | 4.61% | 20,704 |
| Legend & Ancient | #121 of 127 | 44.47% | 4.30% | 19,794 |
| Divine & Immortal | #115 of 127 | 45.24% | 4.14% | 5,982 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Monkey King is winning 45.73% of 178,537 ranked matches in patch 7.41f, up 0.2pp from 7.41e.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41f | 45.73% | ▲ +0.2pp | 5.28% | 178,537 |
| 7.41e | 45.52% | ▲ +1.0pp | 4.88% | 1,452,877 |
| 7.41d | 44.56% | ▼ -0.4pp | 6.18% | 1,832,440 |
| 7.41c | 44.91% | ▼ -1.4pp | 8.04% | 1,102,133 |
| 7.41b | 46.34% | ▼ -0.7pp | 9.69% | 1,364,854 |
| 7.41a | 47.07% | — | 8.36% | 478,396 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Monkey King is a slippery carry whose Boundless Strike crits from range, Tree Dance grants mobility, and Wukong's Command zones an area with clones. He's strong into immobile, low-AoE heroes: Nature's Prophet, Gyrocopter and Timbersaw can't clear him out of his Command circle. MK is hard-countered by AoE that erases his clones and knocks him off trees: Phoenix and Techies wipe his Command, while Spectre out-scales and Wraith King out-tanks. Draft tip: Monkey King is a strong skirmish carry into low-AoE drafts; he's shut down by AoE clear (Phoenix, Sand King) and knockback that cancels his ult.
53.14% | 3,250 | |
52.23% | 15,363 | |
51.97% | 9,116 | |
51.80% | 4,247 | |
51.50% | 2,895 | |
51.39% | 2,905 | |
51.07% | 3,280 | |
50.62% | 3,574 |
40.63% | 10,840 | |
41.83% | 7,781 | |
41.90% | 10,582 | |
42.00% | 9,502 | |
42.10% | 4,076 | |
42.37% | 1,586 | |
42.40% | 10,509 | |
42.75% | 12,222 |
Monkey King's Wukong's Command zones a fight with clones and his Mischief mobility lets him set up ganks — he wants the enemy held in his circle. He pairs best with AoE-lock and durable cores: Spectre and Wraith King hold targets in his Command while it shreds them, and Meepo bursts whatever is trapped. Give MK a team that locks the enemy in his ult radius and his clones deal massive sustained damage.
51.46% | 8,399 |
Data updated Sep 23, 2026.