
Also known as: MK, Sun Wukong
Monkey King (MK, Sun Wukong) in Dota 2 7.41e: win rate, pick rate, top counters and best teammates, from Batru's ranked-match pipeline.
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Monkey King is already placed on Radiant. Add the other picks to get a calibrated win probability and the strongest next-hero recommendations.
Monkey King is strongest in Divine & Immortal games, winning 44.12% (#121 of 127 heroes), but drops to 42.43% (#123) in Herald & Guardian.
| Bracket | Tier Rank | Win Rate | Pick Rate | Matches |
|---|---|---|---|---|
| Herald & Guardian | #123 of 127 | 42.43% | 6.51% | 7,157 |
| Crusader & Archon | #124 of 127 | 42.67% | 5.60% | 15,030 |
| Legend & Ancient | #122 of 127 | 43.60% | 5.56% | 12,015 |
| Divine & Immortal | #121 of 127 | 44.12% | 5.89% | 4,599 |
Recent ranked matches split by average match rank — the same data behind the per-rank tier lists each bracket links to.
Monkey King is winning 43.11% of 9,381 ranked matches in patch 7.41e, down 1.5pp from 7.41d.
| Patch | Win Rate | Change | Pick Rate | Matches |
|---|---|---|---|---|
| 7.41e | 43.11% | ▼ -1.5pp | 5.39% | 9,381 |
| 7.41d | 44.56% | ▼ -0.4pp | 6.26% | 1,544,860 |
| 7.41c | 44.91% | ▼ -1.4pp | 8.04% | 1,102,133 |
| 7.41b | 46.34% | ▼ -0.7pp | 9.69% | 1,364,854 |
| 7.41a | 47.07% | ▲ +0.8pp | 8.36% | 478,396 |
| 7.41 | 46.32% | — | 5.67% | 51,500 |
Win rate and pick rate per patch window over all quality-filtered ranked matches; the newest patch accumulates matches for days after release — its row shows the current sample size.
Monkey King is a slippery carry whose Boundless Strike crits from range, Tree Dance grants mobility, and Wukong's Command zones an area with clones. He's strong into immobile, low-AoE heroes: Nature's Prophet, Gyrocopter and Timbersaw can't clear him out of his Command circle. MK is hard-countered by AoE that erases his clones and knocks him off trees: Phoenix and Techies wipe his Command, while Spectre out-scales and Wraith King out-tanks. Draft tip: Monkey King is a strong skirmish carry into low-AoE drafts; he's shut down by AoE clear (Phoenix, Sand King) and knockback that cancels his ult.
| Hero | Win Rate | Matches |
|---|---|---|
55.12% | 459 | |
54.73% | 243 | |
54.33% | 427 | |
52.94% | 221 | |
52.90% | 155 | |
52.33% | 172 | |
52.14% | 117 | |
52.05% | 244 |
| Hero | Win Rate | Matches |
|---|---|---|
31.78% | 214 | |
36.31% | 168 | |
36.87% | 198 | |
36.89% | 637 | |
36.91% | 233 | |
37.41% | 401 | |
37.75% | 249 | |
38.03% | 660 |
Monkey King's Wukong's Command zones a fight with clones and his Mischief mobility lets him set up ganks — he wants the enemy held in his circle. He pairs best with AoE-lock and durable cores: Spectre and Wraith King hold targets in his Command while it shreds them, and Meepo bursts whatever is trapped. Give MK a team that locks the enemy in his ult radius and his clones deal massive sustained damage.
Data updated Aug 9, 2026.