How Doom and Ogre Magi perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Doom and Ogre Magi win 47.38% of ranked matches when playing on the same team, over 9,840 matches.
Casting Bloodlust on Doom offers a boost to his farming speed and chase potential with Scorched Earth. The issue is that Doom's primary contribution isn't always his physical damage. His main job is often to find a critical target, use his ultimate, and disrupt a fight that way. The extra attack speed from Ogre Magi's buff is helpful, but it doesn't directly amplify what makes Doom so effective in the mid-game. A hero that is purely focused on right-clicking gets more raw value out of Bloodlust, whereas Doom splits his impact between his ultimate and his physical attacks.
In practice, this means their game plan can feel a bit narrow. Both Doom and Ogre Magi excel at bullying and disabling a single target. However, they lack tools to deal with multiple threats or control a wider area. If the enemy team groups up effectively, the duo can get overwhelmed. Their success often relies entirely on Doom finding the perfect ultimate target and the team following up immediately. Without a strong secondary plan or broader teamfight control, they can struggle to convert their single-target lockdown into a won fight, leaving them feeling less coordinated than other pairings.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 42.83% | 551 |
| Crusader & Archon | 45.58% | 1,527 |
| Legend & Ancient | 46.23% | 1,246 |
| Divine & Immortal | 49.12% | 397 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.38% | ▲ +0.4pp | 9,840 |
| 7.41d | 47.02% | ▼ -0.1pp | 124,444 |
| 7.41c | 47.08% | ▼ -0.6pp | 49,082 |
| 7.41b | 47.68% | — | 59,709 |
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Data updated Aug 17, 2026.