How Dragon Knight and Juggernaut perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dragon Knight and Juggernaut win 52.46% of ranked matches when playing on the same team, over 8,254 matches.
Controlling the map as a pair can feel straightforward. Dragon Knight provides a durable front line and a reliable stun with Dragon Tail, letting Juggernaut attack freely. When pushing towers, Juggernaut's Healing Ward keeps the pressure on by sustaining Dragon Knight while he's in Elder Dragon Form and tanking shots. This objective-focused style can build an early gold lead. However, both heroes are physical damage cores who need a lot of farm to come online. They don't directly amplify each other’s damage; they mostly enable each other to stay on the map and hit buildings.
The game plan revolves around grouping up in the mid-game to force objectives. If a fight breaks out, a well-timed Dragon Tail can hold a target in place for Juggernaut to follow up with attacks or an Omnislash. The main problem is that this relies on both cores having a good start. If either Dragon Knight or Juggernaut falls behind, the other doesn't have a great toolkit for helping them catch up. Opponents will try to split-push or gank the less-farmed core, preventing the duo from ever reaching their tower-sieging potential together.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.30% | 666 |
| Crusader & Archon | 53.38% | 1,495 |
| Legend & Ancient | 51.54% | 912 |
| Divine & Immortal | 52.75% | 182 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.46% | ▲ +1.1pp | 8,254 |
| 7.41d | 51.33% | ▲ +0.6pp | 87,132 |
| 7.41c | 50.72% | ▲ +0.5pp | 40,884 |
| 7.41b | 50.19% | — | 41,067 |
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Data updated Aug 17, 2026.