How Dragon Knight and Tusk perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dragon Knight and Tusk win 45.61% of ranked matches when playing on the same team, over 2,359 matches.
Setting up a kill with Tusk and Dragon Knight feels like it should be simple. Snowball can deliver Dragon Knight right on top of a target for a Dragon Tail, which sets up the Walrus PUNCH! perfectly. The issue is that both heroes bring a similar package: they are durable, melee initiators with single-target stuns. Their combined damage isn't always enough to finish the job, especially against durable targets. This makes their abilities feel a bit redundant, as they're both trying to do the same thing without one truly enabling the other in a unique way.
This setup can certainly work for picking off a misplaced support in the early or mid-game. The problem arises when opponents start getting tankier or buying defensive items. If the target survives the initial chain-stun, the duo doesn't have a strong follow-up plan. Dragon Knight offers sustained damage and Tusk offers some control with Ice Shards, but they lack the massive burst or wide area control needed to consistently win teamfights on their own. They end up as two frontliners who can start a fight but often struggle to finish it without a different kind of hero to complement them.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 38.24% | 136 |
| Crusader & Archon | 44.53% | 402 |
| Legend & Ancient | 48.66% | 374 |
| Divine & Immortal | 47.69% | 130 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.61% | ▼ -1.0pp | 2,359 |
| 7.41d | 46.58% | ▼ -2.5pp | 26,057 |
| 7.41c | 49.05% | ▲ +1.3pp | 14,944 |
| 7.41b | 47.74% | — | 18,315 |
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Data updated Aug 17, 2026.