How Dragon Knight and Witch Doctor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Dragon Knight and Witch Doctor win 52.74% of ranked matches when playing on the same team, over 8,460 matches.
Facing this pair can be frustrating when they get the jump. Dragon Knight provides a long, reliable stun with Dragon Tail, which is more than enough time for Witch Doctor to place Maledict on the target. This creates a perfect setup for a full-duration Death Ward. Because Dragon Knight is so durable, he can often stand between the enemy team and the channeling Witch Doctor, absorbing spells and preventing interrupts. The combination turns a simple gank into a near-guaranteed kill on a single hero, forcing the enemy team to play much more cautiously.
The game plan is straightforward: Dragon Knight finds an opening, stuns a key target, and Witch Doctor unloads his damage. This works best for pickoffs in the mid-game, especially at night or around objectives. The issue is that both heroes are fairly one-dimensional in how they execute this. If Dragon Knight can't reach his target or gets kited, the play fails. Similarly, if the enemy team saves a stun or a gap-closing ability for Witch Doctor, his Death Ward is easily canceled. The duo relies on a single, predictable setup without much of a backup plan.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.91% | 773 |
| Crusader & Archon | 56.45% | 1,589 |
| Legend & Ancient | 52.43% | 845 |
| Divine & Immortal | 52.98% | 168 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.74% | ▲ +0.9pp | 8,460 |
| 7.41d | 51.80% | ▲ +0.9pp | 94,020 |
| 7.41c | 50.88% | ▲ +0.8pp | 48,423 |
| 7.41b | 50.04% | — | 53,948 |
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Data updated Aug 17, 2026.