How Earthshaker and Juggernaut perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Earthshaker and Juggernaut win 53.24% of ranked matches when playing on the same team, over 29,119 matches.
Getting caught by a long-range Fissure is always rough, but it's especially dangerous when Juggernaut is nearby. The stun provides a guaranteed window for him to close the distance and start Blade Fury right on top of you. Even if you survive the initial stun, the Fissure wall traps you in place, making it almost impossible to escape the spin. This gives the pair a simple but effective kill threat from the early game onward. Later on, a big Echo Slam can hold multiple enemies down long enough for Juggernaut to get a clean Omnislash on a priority target, preventing them from using defensive items in time.
The strength of this duo comes from that reliable setup. Earthshaker provides the lockdown Juggernaut needs to connect with his damage, so their game plan often revolves around finding these pickoffs and then transitioning into objectives. However, the combo relies heavily on Earthshaker landing a good Fissure or Echo Slam. Aware opponents will position themselves to make this difficult, spreading out and holding onto mobility spells or items like a Force Staff to escape the trap. If the initial stun misses or gets dodged, the follow-up falls apart, leaving both heroes in a potentially awkward spot.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.18% | 1,739 |
| Crusader & Archon | 52.91% | 4,547 |
| Legend & Ancient | 54.15% | 3,780 |
| Divine & Immortal | 53.43% | 1,020 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.24% | ▲ +0.5pp | 29,119 |
| 7.41d | 52.75% | ▲ +0.3pp | 293,558 |
| 7.41c | 52.49% | ▲ +0.7pp | 122,927 |
| 7.41b | 51.75% | — | 120,182 |
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Data updated Aug 17, 2026.