How Ember Spirit and Razor perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ember Spirit and Razor win 50.26% of ranked matches when playing on the same team, over 4,063 matches.
Facing this pair can feel like you're being pulled in two directions. Razor wants to drain a single target with Static Link while Ember Spirit wants to hit the whole enemy team with Sleight of Fist. The problem is that these two game plans don't always overlap effectively. Ember's lockdown from Searing Chains is good, but it's not guaranteed to land on the person Razor is focused on. Both heroes also require a lot of farm and attention to come online as damage dealers, which can create a resource conflict on the map. They often function as two separate threats rather than a single coordinated one.
In practice, this means fights can feel disjointed. Razor will try to find a key hero to link, forcing a one-on-one duel, while Ember looks for opportunities to use his remnants and deal area damage. If the enemy team is coordinated, they can often burst Razor before the link pays off, leaving Ember without a front line. Alternatively, a spread-out fight that favors Ember's mobility leaves Razor unable to apply consistent pressure. Their timings can be similar, but their preferred fight shapes are so different that it often feels like one hero is enabled at the other's expense.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.16% | 190 |
| Crusader & Archon | 50.70% | 503 |
| Legend & Ancient | 49.91% | 581 |
| Divine & Immortal | 55.60% | 277 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.26% | ▲ +1.3pp | 4,063 |
| 7.41d | 48.93% | ▲ +1.4pp | 43,132 |
| 7.41c | 47.56% | ▼ -0.9pp | 19,094 |
| 7.41b | 48.45% | — | 24,232 |
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Data updated Aug 17, 2026.